I am a Seattle based video game developer. I’ve served in key leadership roles on more than a dozen major game projects from concept through post-production. My work, in collaboration with many talented developers, has delighted global audiences and earned wide international acclaim.

I am the founder and origin crew lead of very very spaceship a Seattle based independent development collective working with partners like Google ATAP and Microsoft to build shared game experiences on pioneering technologies.

I’m regarded as a natural leader and motivator, adept at all manner of creative management, design and storytelling.

Additional career highlights:

I hold a BA in Studio Fine Arts from the University of Southern California’s Roski School of Art & Design. I am currently earning a Masters degree in Human Centered Design and Engineering from University of Washington in Seattle.



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