I am a Seattle based video game developer. I’ve served in key leadership roles on more than a dozen major game projects from concept through post-production. My work, in collaboration with many talented developers, has delighted global audiences and earned wide international acclaim.

I am the founder and origin crew lead of very very spaceship (a subsidiary of 20after1) a Seattle based independent development collective working with partners like Google ATAP and Microsoft / XBOX to build shared interactive experiences for emerging technologies.

Previously I served as Development Director at Colabee Studios, an international team of developers, storytellers and cultural experts on a mission to share and celebrate world culture through games. Prior to this, I served in dual roles as Studio Director and Creative Director on Never Alone which earned a coveted British Academy Award for Best Debut and was named Game of the Year from Games for Change in 2015.

I’m regarded as a natural leader and motivator, adept at all manner of interactive design, storytelling, and problem solving.

Additional career highlights:

  • Studio Director of renowned game developer Crystal Dynamics. Oversaw development and operations of a 200+ person dev studio to release three major productions in the Tomb Raider series in three consecutive years.
  • At Activision, I co-conceived and directed the cult-classic Interstate ‘76, served as Lead Game Designer on MechWarrior 2, and got to live out a childhood dream of working on a classic Activision game Pitfall, to help bring it to it’s 16-bit glory.
  • Throughout my career I regularly provide independent design and development services to a variety of clients in the arts, education and entertainment industries. Clients include Google ATAP, Microsoft Mixer, Microsoft Studios, Square-Enix / Eidos, Digital Kitchen, Infogrammes, THQ, 8DIO, Total Immersion Software, S.F. Jazz Heritage Center, the UC Berkeley Center for Labor Research and Education and the Cook Inlet Tribal Council.

I hold a BA in Studio Fine Arts from the University of Southern California’s Roski School of Art & Design. I am currently earning a Masters degree in Human Centered Design and Engineers from University of Washington in Seattle.



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svesce@20after1.com | linkedIn | @seanvesce