Tomb Raider: Anniversary (2007)

A celebration of Lara Croft.

Release: June, 2007
Role: Studio Director
Platforms: XB360, PS3, WII, PC

Tomb Raider: Anniversary retraces Lara Croft’s original genre-defining adventure — globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced ‘Tomb Raider: Legend’ game engine, the graphics, technology and physics bring Lara’s adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and offers gamers a completely new gameplay experience. Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story.

Production Notes:

In 2006, Crystal Dynamics embarked on an ambitious project to develop a modern remake of the original Tomb Raider, called Tomb Raider: Anniversary.

In order to meet the goal of annual release schedule for the series, the team rose to the challenge to develop and release the game with a one year development schedule. The game was slated for development across five platforms and thus required the studio to establish partnerships with external developers to support the development. Tomb Raider: Anniversary was released on schedule in 2007 simultaneously on PC, PS2, PSP, XB360, Wii.

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